Current Development in Theory and Applications of Wavelets
Volume 3, Issue 3, Pages 205 - 217
(December 2009)
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EDITING TECHNIQUES ON WAVELET-BASED MULTIRESOLUTION SURFACE
Nanik Suciati (Indonesia) and Koichi Harada (Japan)
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Abstract: Manipulating mesh of 3D models which might be constructed from scratch or scanned-in either by hand or by using automatic digitizing methods can be difficult to be carried out in a single vector space. A multiresolution framework that provides control to the mesh at different scales, allowing structural features (global shape) deformations as well as detail features (local shape) creation can be used to facilitate a variety of editing operations. In this research, a wavelet-based multiresolution representation for endpoints-interpolating uniform cubic B-spline surface is used as a framework for developing a variety of surface editing techniques. |
Keywords and phrases: multiresolution B-spline surface, surface deformation, surface pasting, surface editing. |
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